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Alone in the dark pc game free downloadAlone in the Dark 1 on Steam.Alone in the Dark
Alone in the Dark is a survival horror game developed by Infogrames Europe and published by I-Motion in Add your vote. It was initially released for DOS, but was later ported to several other platforms. As the first 3D survival horror game, it is considered one of the forefathers of the entire genre and influenced later franchises like Resident Evil and Silent Hill. I also see a lot of its influence in the game Eternal Darkness , still one of the best games for Gamecube.
The master of the manor has allegedly committed suicide inside his home. After entering the house, the door slams shut, trapping you inside. You soon find out that the local rumors about the house are true and it is inhabited by all manner of things that go bump in the night. Playing through a multi-floor mansion you must survive long enough to solve the puzzles that will free you from the house.
As you explore you find items, documents, weapons, and hideous creatures. You do not necessarily need a weapon as you can fight with your bare hands, but it helps. Strongly influenced by the works of Edgar Allen Poe and H. Carnby lands on the grounds of a sprawling estate while Cedrac lands on the roof of a huge mansion. And so the game begins Play as either Edward Carnby or Aline Cedrac and enter a world of survival horror, trying to escape the ancient evil that has lain dormant for centuries -- until now.
Which came first? Alone in the Dark or Resident Evil? The answer is Alone in the Dark , of course. Debuting on the PC in , the original was an international success, relying on innovative gameplay and a scarier-than-hell plot well, it was scary back then. But does Part Four tap into the same fearful places? In this reviewer's opinion, the answer is both yes and no.
The ground floor rules of any survival horror game, of course, is that you get the bejeebers scared out of you. AitD is no exception. I made it a point to play only at night with the lights off for full effect -- and boy, did that work. I felt the little hairs stand up on my neck as the game progressed. Along with that, the disturbing tomes you must find and read add to the overall creepiness of the game. As you progress through the game, it becomes more and more evident that AitD and Resident Evil are close cousins.
The puzzles are never very difficult and usually involve getting a key of some sort especially in the early puzzles. I must admit that the challenges were never very challenging -- find a collection of ancient Indian statues scattered around the house in order to help the last shaman of a long-dead tribe conduct a ritual that will stop impending doom.
This is a tired and often used formula. On a positive note, each character comes equipped with a flashlight -- and in some cases, items and clues can only be found by pointing the flashlight in a general area.
Sometimes this means turning off the lights in the room you are in, a welcome and pleasant addition. I have always liked these visual angles, as they seem to fit well with the subject matter. I played this game using the Microsoft game pad. I recommend using some sort of game pad to play, as it is much easier than using the keyboard controls. I was disappointed with the game's combat factor. As with ALL games of this type, there is never enough ammunition to deal with the monsters that appear in the game.
But unlike Resident Evil , when you kill a bad guy in AitD , it respawns when you exit and re-enter the room. I found this unacceptable. Of course you can always run from your enemies, but most of the time running is not an option -- which brings me to another point. The weapons used in this game do not do the type of damage they should. Case in point: while exploring, you eventually find a triple-barreled shotgun. Three shells are fired simultaneously each time you squeeze the trigger.
Think about the kind of damage a regular shotgun does, and triple it. Now imagine having to have to shoot a zombie three times with this weapon in order to stop it.
Three times three is nine -- nine shotgun shells fired at a zombie from a distance of no more than 10 feet. In real life this firepower would chew a polar bear in half, but in this game it barely dispatches a six-foot zombie. This aspect of the game was really frustrating.
Continuing on, there are a number of cut scenes with Carnby and Cedrac that help the flow of the narrative; sometimes they automatically call each other with handheld radios, and other times you can select the radio in your inventory and make a manual call.
This brings me to my next point. The first part of the game involves Carnby finding and freeing a trapped Aline Cedrac. Aline calls Carnby several times, clearly scared out of her mind -- but when he eventually finds her, the first thing she wants to do is split up again to explore what is clearly a monster-infested house. Just once, I would like to see a game of this genre portray people reacting as they would in real life -- cowering in a corner, running like an Olympic sprinter, picking up a chair and bashing it over the bad guys' heads.
Sadly, AitD is just more of the same. Finally, the game had a lot of short load times such as when walking from room to room. This, and the several freeze-ups I experienced while playing, left a somewhat bitter taste in my mouth. I hoped there was a patch, but could not find one. Alone in the Dark features some of the best graphics in the horror genre. Locales look creepy and the whole flashlight aspect of the game comes across sharp and clear. I personally liked the music as it added a disturbing element to the game and made some scenes almost unbearable remember, I played this game at a.
The monster sound effects never really creeped me out and the voice acting was mostly tedious. If you like getting scared and have a game pad very important , this is the game for you. It's rated Mature -- not for younger players. Lovecraft has never gained his rightful notoriety. Writing in the s, this Rhode Island author produced works featuring eldritch gods and truly unspeakable horrors in his short, sickly and unbelievably depressing life.
Interest in Lovecraft was reawakened partially by the paper-and-dice role-playing game Call of Cthulhu, and its success made some sort of computer game inevitable. Instead of a dry, math-laden RPG, French designer Infogrames decided that a full-screen, animated graphic adventure was the only way to convey the horror Lovecraft inspired. The result, Alone in the Dark combines 3-D polygon animated graphics, arcade action, challenging puzzles and enough cinematic technique to astound anyone bored with conventional haunted house adventures.
Their goal: to discover why he committed suicide. But they'll soon discover that, had Jeremy waited a little longer, he wouldn't have had to do the job himself. Both characters are rendered in 3-D filled-polygon graphics and are controlled by simple keyboard strokes. Arrow keys guide movement and attacks, while the space bar controls other actions. Alone adjusts the frame rate according to the machine's speed, so the game is playable--though combat is far more difficult--on the suggested minimum SX.
Even at its worst, this is some of the best animated movement since 4-D Boxing. As they explore the house, players must solve a series of puzzles and either fight or avoid the eldritch nightmares prowling the corridors. In addition, the better weapons look much better, making it especially difficult not to use the shotgun just to watch the movements. Anyone who suffered through Out of This World frustrating combat and timing requirements will be pleased to learn that the combat learning curve is tough, but not impossible.
Similarly, the puzzles are difficult yet fair, with clues scattered in various texts and even in the cultural implications of certain items. Please select a specific package to create a widget for:. Sign In. Home Discussions Workshop Market Broadcasts.
Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. The game that started the popular survival horror genre returns better than ever! Players control Edward Carnby, the main character from the original Alone in the Dark, on a thrilling journey through a dark and terrifying re-creation of New York's Central Park where Carnby must discover the truth behind a dark conspiracy.
Recent Reviews:. All Reviews:. Eden Games , Hydravision Entertainment. THQ Nordic. Popular user-defined tags for this product:. Sign In or Open in Steam. Publisher: THQ Nordic. Franchise: Alone in the Dark. Share Embed. Read Critic Reviews. Add to Cart.
Alone in the dark pc game free download.Screenshots
Hank 0 point. I remember this was my first dos game i ever did play Had to have that little blue book played hours on end n lover the sound effects. Sergei 1 point DOS version. Oh, gosh, I remember playing this game back on my with 5. I believe there was a total of five in the whole set. It was one of the last games to ever exist on floppies as CD-ROM's have well taken over but my family was poor and I was damned lucky to get the computer.
Andy 2 points DOS version. Justin -1 point DOS version. Hey guys, if you're having trouble playing the game due to copy protection, basically the game shuts itself off once you're past the intro sequence because you didn't input the correct combination of images then Right-click the game on the D-Fend menu or what have you and say "Edit.
Mine cuts off after she walks up the stairs any ideals? Emrock 0 point DOS version. Shawnna 0 point DOS version.
Vesania 0 point DOS version. Tiger 0 point DOS version. The original Alone in the Dark trilogy was amazing. I still actually have the original games, which I'm proud of. Both 1 and 2 I have the original boxes, diskettes, manuals, and the little extras that came with them. I also have the CD version of both 1 and 2 which had a slightly better version of the soundtrack.
LOVE these games! Amaro 0 point DOS version. Win 3. Gus 0 point DOS version. I need to play this. Theo -1 point DOS version. Theo 0 point DOS version. Best horror game ever. To bad this version requires the manual which i cant find, its like ALOT of years since i bought it FatRod 0 point DOS version.
Xifihas 0 point DOS version. Some people say survival horror got started with Resident Evil. Those people are morons. This is where it all came from and if you ask me, it's still the best one.
English 0 point DOS version. Deagon 0 point DOS version. Oh man, i still have the floppies for this but no drive. So glad you guys have it for download. I got an epic craving to play the whole series again.
It gave the game more of an ominous feel, since it was difficult to perceive oncoming monsters without the use of the flashlight. The scenery was also a nice addition to the horror movie feel and really brought out how hopeless the characters' situation was.
Each cut-scene was well thought out, making me want to advance the game further so I could unveil the mystery of the island. Each scene was a marvelous sight to behold, giving a flavor to the game that everyone will enjoy.
From the darkness come chilling screams of utter horror which will leave you shivering in a corner. That is exactly how I felt as I went further into discovering what lay deep into the lost passageways of Shadow Island.
If you enjoy watching all the gore in this game, the sounds that you are subjected to will only add to your delight. The suspense that builds with the help of appropriate theme music and then is finally released by a blood-curdling scream will keep you coming back for more. You will continually feel that at any second some bizarre creature is going to jump out of the darkness to gobble you up. Alone in the Dark is a twisted tale that has been forged from the most frightening of nightmares and brought right into your own home.
You will find yourself utterly involved with two unlikely heroes who must retain whatever sanity they have left to solve the mystery of the island and escape from the clutches of the ever-approaching evil. With eye-popping graphics and outrageous sound effects, Alone in the Dark excels at creepy at being creepy. Edward Carnby is back! This time Carnby teams up with anthropologist Aline Cedrac in what starts out as a mission of revenge.
But before they get to the island, their small plane is attacked under cover of night and both must parachute to safety. Carnby lands on the grounds of a sprawling estate while Cedrac lands on the roof of a huge mansion. And so the game begins Play as either Edward Carnby or Aline Cedrac and enter a world of survival horror, trying to escape the ancient evil that has lain dormant for centuries -- until now.
Which came first? Alone in the Dark or Resident Evil? The answer is Alone in the Dark , of course. Debuting on the PC in , the original was an international success, relying on innovative gameplay and a scarier-than-hell plot well, it was scary back then. But does Part Four tap into the same fearful places? In this reviewer's opinion, the answer is both yes and no. The ground floor rules of any survival horror game, of course, is that you get the bejeebers scared out of you.
AitD is no exception. I made it a point to play only at night with the lights off for full effect -- and boy, did that work.
I felt the little hairs stand up on my neck as the game progressed. Along with that, the disturbing tomes you must find and read add to the overall creepiness of the game. As you progress through the game, it becomes more and more evident that AitD and Resident Evil are close cousins.
The puzzles are never very difficult and usually involve getting a key of some sort especially in the early puzzles. I must admit that the challenges were never very challenging -- find a collection of ancient Indian statues scattered around the house in order to help the last shaman of a long-dead tribe conduct a ritual that will stop impending doom.
This is a tired and often used formula. On a positive note, each character comes equipped with a flashlight -- and in some cases, items and clues can only be found by pointing the flashlight in a general area. Sometimes this means turning off the lights in the room you are in, a welcome and pleasant addition.
I have always liked these visual angles, as they seem to fit well with the subject matter. I played this game using the Microsoft game pad. I recommend using some sort of game pad to play, as it is much easier than using the keyboard controls. I was disappointed with the game's combat factor. As with ALL games of this type, there is never enough ammunition to deal with the monsters that appear in the game. But unlike Resident Evil , when you kill a bad guy in AitD , it respawns when you exit and re-enter the room.
I found this unacceptable. Of course you can always run from your enemies, but most of the time running is not an option -- which brings me to another point. The weapons used in this game do not do the type of damage they should. Case in point: while exploring, you eventually find a triple-barreled shotgun. Three shells are fired simultaneously each time you squeeze the trigger.
Think about the kind of damage a regular shotgun does, and triple it. Now imagine having to have to shoot a zombie three times with this weapon in order to stop it. Three times three is nine -- nine shotgun shells fired at a zombie from a distance of no more than 10 feet. In real life this firepower would chew a polar bear in half, but in this game it barely dispatches a six-foot zombie.
This aspect of the game was really frustrating. Continuing on, there are a number of cut scenes with Carnby and Cedrac that help the flow of the narrative; sometimes they automatically call each other with handheld radios, and other times you can select the radio in your inventory and make a manual call.
This brings me to my next point. The first part of the game involves Carnby finding and freeing a trapped Aline Cedrac. Aline calls Carnby several times, clearly scared out of her mind -- but when he eventually finds her, the first thing she wants to do is split up again to explore what is clearly a monster-infested house. Just once, I would like to see a game of this genre portray people reacting as they would in real life -- cowering in a corner, running like an Olympic sprinter, picking up a chair and bashing it over the bad guys' heads.
Sadly, AitD is just more of the same. Finally, the game had a lot of short load times such as when walking from room to room. This, and the several freeze-ups I experienced while playing, left a somewhat bitter taste in my mouth. I hoped there was a patch, but could not find one. Alone in the Dark features some of the best graphics in the horror genre. Locales look creepy and the whole flashlight aspect of the game comes across sharp and clear.
I personally liked the music as it added a disturbing element to the game and made some scenes almost unbearable remember, I played this game at a. The monster sound effects never really creeped me out and the voice acting was mostly tedious. If you like getting scared and have a game pad very important , this is the game for you. It's rated Mature -- not for younger players. Lovecraft has never gained his rightful notoriety. Writing in the s, this Rhode Island author produced works featuring eldritch gods and truly unspeakable horrors in his short, sickly and unbelievably depressing life.
Interest in Lovecraft was reawakened partially by the paper-and-dice role-playing game Call of Cthulhu, and its success made some sort of computer game inevitable. Instead of a dry, math-laden RPG, French designer Infogrames decided that a full-screen, animated graphic adventure was the only way to convey the horror Lovecraft inspired. The result, Alone in the Dark combines 3-D polygon animated graphics, arcade action, challenging puzzles and enough cinematic technique to astound anyone bored with conventional haunted house adventures.
Their goal: to discover why he committed suicide. But they'll soon discover that, had Jeremy waited a little longer, he wouldn't have had to do the job himself. Both characters are rendered in 3-D filled-polygon graphics and are controlled by simple keyboard strokes. Arrow keys guide movement and attacks, while the space bar controls other actions. Alone adjusts the frame rate according to the machine's speed, so the game is playable--though combat is far more difficult--on the suggested minimum SX.
Even at its worst, this is some of the best animated movement since 4-D Boxing. As they explore the house, players must solve a series of puzzles and either fight or avoid the eldritch nightmares prowling the corridors. In addition, the better weapons look much better, making it especially difficult not to use the shotgun just to watch the movements. Anyone who suffered through Out of This World frustrating combat and timing requirements will be pleased to learn that the combat learning curve is tough, but not impossible.
Similarly, the puzzles are difficult yet fair, with clues scattered in various texts and even in the cultural implications of certain items. In electronic gaming, "cinematic" invariably means a noninteractive interlude--but not here. Each room is equipped with several "cameras" that are automatically selected to provide the maximum of atmosphere and playability. As any horror film fan knows, it's critical to maintain interest and tension when the screen is monster-free, and the best way is through creative camera angles.
Even walking through a straight hall is made interesting through the rapidly changing perspective. Alone's music is spooky but in need of a little more variation. Digitized sound effects include creaking floors and doors, firearms and screams that are delightfully disturbing, especially through the Disney Sound Source. The polygon graphics could have been a bit less goofy, and occasionally the computer gets confused about what's blocking what. As for the difficulty level, players should be grateful that the story line isn't truer to form.
Anyone who's lived to see the end of an H. Lovecraft story rarely retains mental and emotional stability. Players who see the end of the game will, however, walk away with the satisfaction of having finished one of the best games this year--no matter what genre it gets stuffed into.
Looking at these screens, the first thing that comes to mind is, "That's on GBC?! Browse games Game Portals. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher.
Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots Overall rating: 7. Playstation 2.
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